Tech StackĬode With Andrea is built using Publish, a static site generator for Swift developers.Īll the site content is written with Markdown. If you're interested, I'll also show you how I run a content creation business for developers, give you free access to all my courses, and offer some mentoring about Flutter app development. learning and growth opportunities: you'll get actionable feedback about your work via code reviews and video pairing sessions.focus on quality: I'm an experienced developer myself and I value code that is well-written.flexible hours: I care about the outcome, not when you work.$25 to $50+ per hour depending on experience.freelance, part-time, likely 10 to 20 hours/week initially.remote, but ideally located between GMT-2 and GMT+4 (Europe / Africa).keen to help grow one of the best sites for Flutter tutorials and courses. ![]() self-starter, able to figure things out and work with little guidance.bonus: experienced with Next.js, TailwindCSS. ![]() desirable: familiar with the Swift programming language.essential: can convert Figma designs into pixel-perfect, responsive websites with CSS.essential: experienced with HTML, CSS, JavaScript, and basic GitHub workflows.mid or senior-level web developer (3+ years experience is ideal).While creating new content is my primary focus, this website is at the core of everything I do and I want to make it better for everyone!Īnd now I'm looking for a Web Developer to help me take this site to the next level! Who am I looking for? While some of these options may have limited functionality compared to a desktop coding environment, they still provide users with the ability to write and run JavaScript code on their iPads.UPDATE: Applications are now closed as I have found some very promising candidates.Įvery month, over 40,000 people visit Code With Andrea to learn Flutter with my tutorials and courses. These include using the Safari Developer Console, Swift Playgrounds (for iPadOS 15 and above), third-party code editors and REPL apps, as well as web-based editors. The above blog post outlines various methods for running and writing JavaScript code on an iPad. Note that some of these options might have limited functionality compared to a desktop coding environment, but they will still allow you to write and run JavaScript code on your iPad. Visit one of these websites, create a new JavaScript project or sandbox, write your code, and execute it within the web interface. There are several web-based JavaScript editors you can use on your iPad via Safari or other web browsers. These apps typically feature a built-in console or log output to show you the results of running your code. Some popular options include:ĭownload one of these apps, create a new JavaScript file, and start writing your code. There are numerous third-party code editors and REPL apps available on the App Store that support JavaScript. Using third-party code editors and REPL apps: – You can now import the JavaScript package and interact with JavaScript code. – Install the “JavaScript” package from the Package Manager (use the ‘+’ button on the left sidebar). – Open Swift Playgrounds and create a new Playground. – Download and install the Swift Playgrounds app from the App Store. Using Playgrounds in Swift Playgrounds (for iPadOS 15 and above): – Hit “Go” to execute the JavaScript code on the current web page.Ģ. – Enter “javascript:” (without quotes) in the Safari address bar, followed by your JavaScript code. – Open Safari on your iPad and navigate to the website where you want to run JavaScript code. ![]() Here are some methods to get you started: However, there are still various tools and apps that you can use to create and run JavaScript code on your iPad. ![]() Running and writing JavaScript code on an iPad is different than on a traditional computer, as iOS devices lack a built-in code editor and terminal. We’ll discuss various methods of creating and running JavaScript code on an iOS device, including using the Safari Developer Console, Swift Playgrounds (for iPadOS 15+), third-party apps like JSBox or DraftCode, as well as web-based editors such as JSFiddle or CodeSandbox.
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